SLL on selling, realism, and MMA:
This guy gets it.
So one of my favorite websites to peruse in my spare time is TVTropes.org, wherein they collect and classify all sorts of tropes/cliches/related phenomena throughout fiction. Some of the more interesting stuff I've read on the site came from this entry and others with a similar theme:
"Reality is Unrealistic"
"It probably says something about certain segments of the population that many people, when exposed to an exaggeration or fabrication about certain real-life occurrences or facts, will perceive the fictional account as being more true than any factual account of the same. In effect, some are foolish enough to perceive the TV/Hollywood version of something real as being more true than the real thing."
To wit....
"-Actual rain never looks like real rain on film, which is why they use a hose and sprinkler.
-Mice don't particularly like cheese. They like peanut butter a lot. They ate cheese because in an average household... what was most smelly and edible?
-Generally speaking, gunshots don't make gigantic bangs and ring out across three city blocks. Real gunshots are often mistaken for firecrackers.
-On most hand grenades, pulling the pin isn't what makes them go boom; the pin is just a final safety catch for the lever, which when released sets off the time-delayed detonator."
And so on and so forth. But there's another side of this story we have to consider:
"The Coconut Effect"
"An element that is patently unrealistic, but which you have to do anyway because viewers have been so conditioned to expect it that its absence would be even more jarring. Maybe it's Hollywood Science. Maybe it's Hollywood History. If it's reached this stage, it's probably pervasive enough to be on this wiki.
The best example of this is the sound of horse-hooves. From the days of radio, banging two coconut halves together was the standard way to generate the sound effect of horse-hooves. Anyone who has ever actually been around a horse knows that horse-hooves rarely sound anything at all like that, and never sound more than just a very little bit like that. All the same, that sound became so ingrained in the public consciousness that, even when it later became possible to insert much more realistic sound effects, for many years, the coconut sound effect was still used, because the audience wouldn't be able to accept horse-hooves making a sound not generated by coconuts. (This was parodied in the movie Monty Python and the Holy Grail: They didn't actually have horses, just coconuts; where they got a tropical fruit in medieval England is one of the first questions asked. Revived in the Gatorade Quest for G commercial, with Alicia, the Girl who made horse-trotting noises.)
While audiences have finally outgrown that particular quirk, there are others which persist, such as the Bang Bang BANG effects of guns — particularly the thwpt sound of a gun with silencer (which sounds nothing like an actual silenced pistol), the ping sound made by a specular reflection, the click of a remote control, the loud thump of lights turning on or off, or noisy explosions in space. There's also all fistfight noises — the completely madeup sound of a person getting punched in the face in a movie, as well as the exaggerated smack of a boxing glove, both of which are considerably quieter, more muffled and less dramatic in real life. Also note that, in a more medieval setting, whenever a sword is unsheathed, there is always a sound of scraping metal, even if the sheath is made of leather. In sword duels, there's always a loud, echoey clash of metal, when in reality, swords just make a small 'tink' sound.
This is constantly done in "Wildest Police Chases"/"Wildest Security Camera Video"-type programs; generally speaking, the gun blasts, squealing tires, and crunchy crashes are all dubbed in after-the-fact, especially in the case of security camera footage, which rarely features an audio track."
Professional wrestling isn't real, and Pro Wrestling NOAH, in many ways, in especially unrealistic. I mean, Forrest Griffin is able to gut his way through some serious shit, but if he got dropped on his head as many times as Mitsuharu Misawa has been in real fights - provided his opponents could get him into position for said headdrops in the first place, an unrealistic feat itself - he'd be dead. Fuck, Misawa only gets "fake" headdropped (and I use that term very loosely here), and he's a fucking wreck. So a NOAH juniors match is one of the last things you want to defend because it's "realistic" to begin with.
But even putting that specific aspect of the argument aside, it's important to remember that "reality" and "realism" aren't the same thing. Reality is that which is actually real. Realism is what we accept as a reasonable facsimile of reality is things that aren't actually real. In professional wrestling - as with all forms of fiction - realism is generally preferred to reality, even when reality is unrealistic. Fiction often calls for a certain shorthand way of communicating certain things in an understandable and dramatically satisfying way that might have many different effects of varying degrees of visibility, complexity, and dramatic viability in real life.
"Space Does Not Work That Way"
"Largely thanks to Speculative Fiction, space is probably one of the most consistently inaccurately portrayed things in modern media, to the extent that complete falsehoods are widely accepted fact. This is a very specific kind of Did Not Do The Research, which may have been partially justified in earlier media as the Research back then wasn't up to much. Modern portrayals of space, however, still haven't changed much from the rock-filled, noisy place which will make an unprotected human instantly explode into clouds of ice.
Some of these are due to a lack of research or just uninterest. But most of the modern portrayals of this like are due to the Rule Of Cool (things with sound are cooler than things without sound – although not as scary, as a famous tagline pointed out), artistic license, or simply the belief that audiences wouldn't accept it any other way."
"Instant Death Bullet"
"In real life, being fatally shot almost always leaves the victim the option of 1-2 minutes of essentially normal activity before they finally fall unconscious. In fact, it is not uncommon for the victim to fail to realize they have been shot. Police trainers report that many officers are hurt or killed when their target fails to instantly fall down when shot, "like they do on television," but instead retaliates. On the other hand, sometimes people who have been shot (or even just believe they have) fall over as if dead even if the bullet does no serious damage. Among the reported causes is hydrostatic shock, neural damage caused by kinetic energy transferred in pressure waves, which can disorient or incapacitate even from impacts on bodily extremities.
....
Consider the Showdown At High Noon, or any other pistol duel. Screen renderings of these "quick draw" gun battles would be rendered relatively silly if a common outcome was that one combatant was fatally shot, and then took careful aim and fired back, fatally wounding the opponent. There's a reason there were never many experienced gunfighters; the Instant Death Bullet makes for a better story, though."
"Realistic Diction is Unrealistic"
"Speech in fiction is fictional: too good to be true.
People in fiction do not speak like we do. In Real Life, we encounter:
* Repetition.
* Stu-stut-stuttering, slurrring.
* Mutual incomprehension.
o Huh?
+ Huh?
* Um, er, like, disfluencies, y'know?
* Losing the thread and trailing off mid-
* Bad grammar use with the sentence.
* Mummelinthizanhavintoorepeadem
o Jesus! MUMbling things and having to rePEAT them!
* Speakers talk "Yes, th"NO THEY DON'T"ey do." ing over one another.
* Repetition.
* Repetition.
* People calling you "dude" every third word. (Properly this is the idiolect, i.e. the unique vocabulary with which someone writes and speaks.)
* Personal speech tics in general, right?
* And of course, Repetition.
In fiction, characters inevitably come out with well-formed sentences. They may have a poetic flavor filled with Shakespeare-like similes and luminous golden metaphors that most people in real life aren't clever enough to come up with on the spot. They never stumble over their words or say the wrong thing except for deliberate comedic effect or to show that the character is trying to suddenly come up with an explanation. Even "realistic" dialogue is often relatively free of errors and padding. It's almost as if they prepared and rehearsed their conversations the night before, with each and every word intricately reviewed and assessed by a team of professional writers."
"Technicolor Science"
"When the subject of a TV show includes the use of deadly toxins, radioactive materials, or biological or chemical agents, you can almost be sure Special Effects artists will make them look a lot more interesting than they are in real life. This is because the vast majority of chemical compounds are colorless, odorless, tasteless and could easily be substituted with a glass of water. They just don't look exciting or menacing, so they tend to get totally unrealistic spruce-ups."
In professional wrestling, the fact of the matter is that "Realistic Combat is Unrealistic". Yes, people in MMA can get their legs torn to shreds and tough it out, but that's real combat. In professional wrestling "realism", when KENTA's leg gets torn to shreds, he's expected to act like it actually hurts, because selling is the established shorthand a wrestler uses to tell us he's in pain. If he doesn't use it, it tells us he's not in pain, and we have no reason to care about what's been happening to him thus far in the match. We also have no reason to care about Nakajima. He totally went to town on KENTA's leg, and it accomplished jack squat, so why take him seriously? Because he has the belt? The belt, storyline-wise is supposed to be on the best wrestler. If the guy with the completely ineffective offense has the belt, what does it say for the belt? What does it say for all the people competing for it? And what does it say about KENTA that he's content being the big fish in a small pond? So by not using that handy selling shorthand, KENTA is effectively saying that he's not in pain from the work on his leg, Nakajima's offense is ineffective, the GHC Jr. Title can't possibly be that big of a deal because it's around the waist of the guy with the ineffective offense, that every other guy in the division must be even less effective that Nakajima, and that KENTA is vastly superior to all of them, but not ambitious and/or talented enough to go for a bigger prize. And yeah, I realize that's overthinking it, and one match where KENTA doesn't sell properly isn't going to kill NOAH's entire junior division, but that is the longhand version of what KENTA's shorthand is saying. It's might be reality, but in pro wrestling, it's unrealistic reality.